package com.contory.ssn_lgnd.app;

import com.contory.ssn_lgnd.app.maingame.MainGame;
import com.contory.ssn_lgnd.app.title.Title;
import com.contory.ssn_lgnd.framework.impl.GLGame;
import com.contory.ssn_lgnd.framework.impl.GLScreen;

public class GameScreenLoader {
	public final static int SCREEN_TITLE = 0;
	public final static int SCRENN_MAINGAME = 1;
	public static void gameLoad(GLGame game, int i){
		switch(i){
			case SCREEN_TITLE:
				game.setScreen(new Title(game));
			break;
			
			case SCRENN_MAINGAME:
				game.setScreen(new MainGame(game));
			break;
		}
	}
}
